About me
Hyuan Gomes - Rio de Janeiro/Brazil
I am a Graphic Designer specialized in UX Design and Usability.
An organized, dynamic, and communicative person with experience ranging from marketing and communication agencies to federal institutes. I am fluent in English and have advanced knowledge of Creative Cloud programs and Figma.
“I want to understand the world through research, and transform the answers into edited images and personas.”
My services
As a designer, I can bring your projects to life in an intuitive and creative way.
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
My journey in the world of design
From freelancer to art director, I have already made an impact with many ideas and projects. I have always been passionate about creating, and design has been the focus of my journey.
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
My tools
Key tools I use in my routine to develop any type of idea with excellence, speed, and security.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Figma
The place where layouts are created and tested in order to best serve the end user.

Figma
The place where layouts are created and tested in order to best serve the end user.

Framer
My canvas for testing new web ideas, without the need for a developer.

Framer
My canvas for testing new web ideas, without the need for a developer.

Google Meets
The meetings happen here. This is the place for brainstorming projects.

Google Meets
The meetings happen here. This is the place for brainstorming projects.









Design with organization and creativity
My creative process is divided into several stages to ensure the best possible result without too many back-and-forths. This ensures speed without compromising quality.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.



02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.



03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.




Oi
Oi
Oi
let's create something?
How about we exchange ideas to find the best solution for your business—in a creative and impactful way.
About me
Hyuan Gomes - Rio de Janeiro/Brazil
I am a Graphic Designer specialized in UX Design and Usability.
An organized, dynamic, and communicative person with experience ranging from marketing and communication agencies to federal institutes. I am fluent in English and have advanced knowledge of Creative Cloud programs and Figma.
“I want to understand the world through research, and transform the answers into edited images and personas.”
My services
As a designer, I can bring your projects to life in an intuitive and creative way.
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
My journey in the world of design
From freelancer to art director, I have already made an impact with many ideas and projects. I have always been passionate about creating, and design has been the focus of my journey.
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
My tools
Key tools I use in my routine to develop any type of idea with excellence, speed, and security.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Figma
The place where layouts are created and tested in order to best serve the end user.

Figma
The place where layouts are created and tested in order to best serve the end user.

Framer
My canvas for testing new web ideas, without the need for a developer.

Framer
My canvas for testing new web ideas, without the need for a developer.

Google Meets
The meetings happen here. This is the place for brainstorming projects.

Google Meets
The meetings happen here. This is the place for brainstorming projects.









Design with organization and creativity
My creative process is divided into several stages to ensure the best possible result without too many back-and-forths. This ensures speed without compromising quality.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.



02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.



03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.




Oi
Oi
Oi
let's create something?
How about we exchange ideas to find the best solution for your business—in a creative and impactful way.
About me
Hyuan Gomes - Rio de Janeiro/Brazil
I am a Graphic Designer specialized in UX Design and Usability.
An organized, dynamic, and communicative person with experience ranging from marketing and communication agencies to federal institutes. I am fluent in English and have advanced knowledge of Creative Cloud programs and Figma.
“I want to understand the world through research, and transform the answers into edited images and personas.”
My services
As a designer, I can bring your projects to life in an intuitive and creative way.
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
Graphic Design
Logo design and visual identity
Creative posts for social media
Desenvolvimento de inforgráficos e apresentações
Illustrations and icons
Branding
Visual identity and brand development
Creation of visual style
Typography and color palette
Brand storytelling
ui/ux design
Wireframing and prototyping
Interface design for web and mobile apps
Usability testing and user feedback analysis
Interactive design and microanimations
Web Design
Responsive layouts for websites
Landing page design and optimization
Website development in Framer
Website and blog maintenance
My journey in the world of design
From freelancer to art director, I have already made an impact with many ideas and projects. I have always been passionate about creating, and design has been the focus of my journey.
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Graphic Designer
INERGE
August/2024 - May/2025
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Junior Art Director
BR-J Comunicação
2019 - 2024
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
Freelancer
Hyuan Design
2017 - Until now
My tools
Key tools I use in my routine to develop any type of idea with excellence, speed, and security.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Adobe Creative Cloud
Whether editing an image or making a video, this package is essential in my daily life.

Figma
The place where layouts are created and tested in order to best serve the end user.

Figma
The place where layouts are created and tested in order to best serve the end user.

Framer
My canvas for testing new web ideas, without the need for a developer.

Framer
My canvas for testing new web ideas, without the need for a developer.

Google Meets
The meetings happen here. This is the place for brainstorming projects.

Google Meets
The meetings happen here. This is the place for brainstorming projects.









Design with organization and creativity
My creative process is divided into several stages to ensure the best possible result without too many back-and-forths. This ensures speed without compromising quality.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.
01.
Research
At this initial stage, I need to understand the idea, the business, the market, and the target audience, which is why research is essential.



02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.
02.
Ideas and Drafts
This is where I start sketching something and possible variations of that idea. With a few sketches here and there, the project begins to take on a more consistent form in line with the proposed message.



03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
03.
Creation and development
Once the best version has been chosen, the process of creating and developing that idea begins. Whether it's creating a vector, editing an image, or prototyping a website or app layout.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
04.
Testing
To ensure the quality of that project, everything needs to be tested. Here, usability tests are applied, with real users and high-fidelity prototypes to determine whether the entire process is valid or not.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.
05.
Final Touch
Adjustments are always necessary, and now is the time for them. After all, we are close to finalizing the project and turning that initial idea into something real. After the adjustments, all that's left is to package it up and deliver it.




Oi
Oi
Oi
let's create something?
How about we exchange ideas to find the best solution for your business—in a creative and impactful way.